Custom Character

In Sticky Paws DX you can play as customized characters. Opening the AppData folder, then going to the "Custom Characters" folder, you will then have to create a folder, which should be named "Character [number]". Character 0 is the first custom character, Character 1 is the second custom character, and so on... Inside a custom character's folder, there should be 3 folders, "Data", "Sounds", and "Sprites".

Data
In the "Data" folder there should be two .ini files, one named "character_config.ini, and one named "sprite_origin_point.ini".

Sounds
The "Sounds" folder is where all the voice clips should go. Every sound file has to be a .ogg file, otherwise, they won't play in the game. Every voice clip can have up to 10 different variations. Putting 2, or 3, and so on at the end of the name of a filename will tell the game that this is a voice variation. If you want to have 3 variations of voice clips when you die, you can do this:

defeated.ogg, defeated2.ogg, defeated3.ogg

Now the character will say something different each time you die.

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Used sounds

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Unused sounds (might get implemented in future updates)